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system simulation technology造句

"system simulation technology"是什么意思   

例句與造句

  1. Developing system simulation technology into 21th century
    發(fā)展系統(tǒng)仿真技術(shù)
  2. With the advanced development in these fields , system simulation technology has developed further and has been applied in more and more situations
    隨著這些領(lǐng)域不斷取得新的進(jìn)展,系統(tǒng)仿真技術(shù)日益向縱深發(fā)展,應(yīng)用領(lǐng)域也迅速擴(kuò)大。
  3. Radar system simulation technology is widely used to become an important means of radar analysis , design , experiment and evaluation
    雷達(dá)系統(tǒng)仿真技術(shù)被廣泛應(yīng)用,越來(lái)越成為雷達(dá)系統(tǒng)分析、設(shè)計(jì)、試驗(yàn)和評(píng)估等各個(gè)方面的重要技術(shù)手段。
  4. Abstract : system simulation technology as a synthetical technology composed of many disciplines has been developed and used in some fields in the past years
    文摘:系統(tǒng)仿真作為一門多學(xué)科的綜合技術(shù),近幾年得到較快的發(fā)展,已廣泛地應(yīng)用到許多領(lǐng)域。
  5. Bomber electro - optic countermeasure simulation technology has been greatly broadening its application with the help of the progress in system simulation technology and virtual reality technology
    隨著計(jì)算機(jī)技術(shù)、系統(tǒng)仿真技術(shù)與虛擬現(xiàn)實(shí)技術(shù)的發(fā)展,轟炸機(jī)光電對(duì)抗仿真技術(shù)取得了越來(lái)越廣泛的應(yīng)用。
  6. It's difficult to find system simulation technology in a sentence. 用system simulation technology造句挺難的
  7. Modern radar system simulation technology is the combination of digital simulation and radar technology , which provides effective solution to meets the demand of modern radar system design and training
    為適應(yīng)現(xiàn)代雷達(dá)設(shè)計(jì)、調(diào)試和測(cè)試而發(fā)展的雷達(dá)系統(tǒng)模擬器技術(shù)是數(shù)字模擬器技術(shù)與雷達(dá)相結(jié)合的產(chǎn)物。
  8. At present , the system simulation technology already had the quite perfectrationale , but the existing majority of systems simulation software all only hasthe system modelling the function , is short of extremely in the man - machine connection and visual artificial theaspect
    目前,系統(tǒng)仿真技術(shù)已經(jīng)有比較完善的理論基礎(chǔ),相應(yīng)的系統(tǒng)仿真軟、硬件平臺(tái)也相對(duì)成熟,但現(xiàn)有的大部分系統(tǒng)仿真軟件都只具有系統(tǒng)建模的功能,在人機(jī)接口及可視化方面非常欠缺。
  9. Through computer simulation technology , this paper mainly introduces the system simulation technologies " research and application on the field of computer science , the computer simulation technology ' s development on the field of chip simulation technologies . then raise the theory of chip simulation , the feasibility and the detail of the project operation by using object - oriented technology . lt raises a new throught , a new methrod about the system chip ' s simulation , and makes a breakthrouth in the traditional chips simulation module
    本文從計(jì)算機(jī)仿真技術(shù)著手,介紹了系統(tǒng)仿真技術(shù)在計(jì)算機(jī)領(lǐng)域的研究和應(yīng)用,以及計(jì)算機(jī)仿真技術(shù)在芯片仿真技術(shù)領(lǐng)域的發(fā)展。從而提出了利用面向?qū)ο蠹夹g(shù)進(jìn)行芯片仿真的原理、可行性及具體實(shí)施方案。突破了傳統(tǒng)芯片仿真的模式,對(duì)于芯片的模擬和開發(fā)有一定的推廣應(yīng)用價(jià)值。
  10. Then according to system simulation technology , the overall air - to - ground attack simulation plan is made with the thought of models and layers . after that , the mathematical models of main parts in the simulation are made such as aircraft body , propulsive system , flight control system , fire control system , bomb and air - to - ground missile . on the basis of these mathematical models , using the object - oriented design methodology , a set of air - to - ground attack real - time visual simulation software is developed . this software can be used to aid aircraft design , research of air - to - ground attack tactics and flight training
    本文首先介紹了現(xiàn)代戰(zhàn)爭(zhēng)中空對(duì)地攻擊的技術(shù)裝備及其特點(diǎn),計(jì)算機(jī)仿真技術(shù)的發(fā)展以及面向?qū)ο蟮能浖O(shè)計(jì)思想;而后使用系統(tǒng)仿真技術(shù),依據(jù)分層、模塊化設(shè)計(jì)思想,制定了空對(duì)地攻擊仿真系統(tǒng)總體設(shè)計(jì)方案;之后根據(jù)目前技術(shù)狀況,建立了戰(zhàn)斗機(jī)機(jī)體、推進(jìn)系統(tǒng)、飛控系統(tǒng)、火控系統(tǒng)、航空炸彈、空地導(dǎo)彈等子系統(tǒng)數(shù)學(xué)模型;在此基礎(chǔ)上,利用面向?qū)ο蟮能浖O(shè)計(jì)思想,在基于pc的平臺(tái)上開發(fā)了一套對(duì)地攻擊視景仿真軟件,實(shí)現(xiàn)了戰(zhàn)斗機(jī)對(duì)地攻擊實(shí)時(shí)視景仿真。
  11. This thesis first states the characteristics of the equipments that have been adopted by the modern fighter and their basic technical performance . then an overall layered modular design for air combat simulation system is made utilizing system simulation technology and critical sub - systems have been mathematically modeled known as fighter body , propulsive system , flight control system , radar , fire control system , gun , air - air missile and avionics . after that a set of distributed air combat simulation system software is developed based on the scene graphics pc platform
    本文首先介紹了現(xiàn)代戰(zhàn)斗機(jī)空戰(zhàn)技術(shù)裝備及其基本技術(shù)性能特點(diǎn);而后使用系統(tǒng)仿真技術(shù),依據(jù)分層模塊化設(shè)計(jì)思想,制定了空戰(zhàn)仿真系統(tǒng)總體設(shè)計(jì)方案;之后根據(jù)目前技術(shù)狀況,建立了戰(zhàn)斗機(jī)機(jī)體、推進(jìn)系統(tǒng)、飛控系統(tǒng)、雷達(dá)、火控系統(tǒng)、航炮、空空導(dǎo)彈、航電設(shè)備等戰(zhàn)斗機(jī)關(guān)鍵子系統(tǒng)數(shù)學(xué)模型;在此基礎(chǔ)上,根據(jù)總體設(shè)計(jì)方案,在基于pc的分布交互式視景仿真平臺(tái)上開發(fā)了一套分布式空戰(zhàn)仿真系統(tǒng)軟件,實(shí)現(xiàn)了戰(zhàn)斗機(jī)交互式飛行仿真和分布式空戰(zhàn)仿真。

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